------------
Foraging and Supportable Garrisons
Cavalry: Cavalry
units will forage and live off the land during THE WINTER WAR simulation and will never be out of commissary
supplies.
Outposts: A
detachment or unit of 200 men or less that is the only friendly force at a locality
will forage each night for the next day’s rations regardless of any enemy
presence.
Nightly Foraging: Localities
in THE WINTER WAR simulation have
commissary supplies in local barns and stores in the area. Units will send out foraging details to
acquire commissary supplies between 6:00 p.m. and 6:00 a.m. as long as there are not 50 or more enemy
present at the Locality. Each Locality
has a specified maximum number of men for whom it can provide rations each
night. This is considered the Locality’s maximum Supportable Garrison.
Supportable Garrisons: If there is less than 50 enemy present and the strength of friendly units
bivouacked for the night at a locality is less than the maximum supportable
garrison, foraging details will supply each man with one day’s rations at 6:00
a.m. the next morning.
Maximum Supportable Garrisons are
as follows:
·
Bases of
Supply (Cumberland, Bloomery Gap,): Unlimited Friendly / 4,250 enemy
·
Romney:
9,000 men
·
Other
Objectives (Green Spring Depot, Slanesville, Springfield, Three Churches,
Burlington): 6,000 men
·
All Other
Localities: 4,250 men.
No comments:
Post a Comment