SBC Mod and Maps

THE SBC MOD (South Branch Campaign) 

The South Branch Campaign command simulation is now in play and uses custom TC2M maps. They represent fictional locations and have been adapted from maps used in THE WINTER WAR simulation. To open and use the maps yourself, you will need  a mod called the "DYOD Mod."  It was named for "Design Your Own Division" a format for fictional command simulations.  (I had already named the terrain graphics used with a DYOD prefix and made two maps before I changed the simulation name to South Branch Campaign.)  The DYOD mod is only for terrain features and maps. All units and flags in the South Branch Simulation use standard CMP3 graphics and files, with the exception of the weapons file, which is taken from Artillery Mod 2.0.

To run the maps, you will need:

1. The Game: TC2M patched up to 3.0 and running the CMP3.0 mod. (I backed up all my old files and then just did a clean install to start the new simulation.)

2. Packages: The simulation will use the BOW.dat and BOW2.dat package files, which should be installed in the packages folder in your TC2M Directory

3. Graphics: You will need the DYOD terrain graphics, which should be copied into the terrain folder, which is a sub-folder of the Graphics folder in your TC2M Directory.

4. Sprite and Texture Entries: You will need to copy sprite and texture entries into your sprites.csv and textures.csv files, which are located in the Data Files folder in your TC2M Directory

5. Maps: Once you have put those files into your TC2M Director and made the sprite and texture entries, you will be able to run any map used in the South Branch Campaign Simulation. The maps will all have a DYOD prefix before the name of the map. Each map has 4 files, a ,csv file, .lsl file, .tga file and .dds file.  (e.g. DYOD_Clinton.csv, DYOD_Clinton.lsl, DYOD_Clinton_MM.dds, DYOD_Clinton.tga) You simply copy these four files into the maps folder in your TC2M directory and then you will be able to run the map in Open Plan.

6. Compression: A program that can open  .rar compressed files, e.g. You can get the trial version of WinRar and use the basic program at no cost to open .rar compressed files.


Setting up the Game


THE GAME: To start, the Take Command 2nd Manassas game is needed. It is still available from Norb Software Development Inc: Buy Take Command 2nd Manassas  When installing the game in Windows 7 or later, it tends to attempt to install in C: Programs(x86).  For mods to work effectively, it is recommended that you install TC2M directly onto your C drive, rather than into the programs(x86) directory. Once installed, compatibility settings should be set for Windows XP, Service Pack 3.

PATCH 3.0: Once you have the game, it should be patched up to the last version, which was 3.0. The patch is available here: TC2M Patch 3.0

CMP3.0: The DYOD Mod is based on what is known as CMP3.0 (Community Mod Pack 3.0). This was developed by members of the TC2M community when it was at its height and includes additional maps, flags, units and other modifications to the game. It is available here: CMP3.0

DYOD Mod

This DYOD MOD folder includes everything you need to set up the DYOD mod. It is not too difficult and I can help if you run into any difficulties. You will need a program to open .rar compressed files to open the folder.

DYOD Maps (for SBC simulation) 

These are TC2M modded maps that can be run as open play games in TC2M once the DYOD mod has been installed.
DYOD_Almshouse_Ford
DYOD_Black_Horse_Tavern
DYOD_Cedar_Grove
DYOD_Newtown
DYOD_Rochester
DYOD_Rouslers_Ford
DYOD_Sagarville
DYOD_Sitesville
DYOD_Smithville
DYOD_Springfield
DYOD_Strawderman
DYOD_Twin_Fords
DYOD_Valley_Manor
DYOD_Whitmer

Locality Maps in TIF Format

These "jump maps" (mini maps) are of higher graphics quality than the ones provided by email.

Deployment Maps in TIF Format







No comments: