Monday, October 19, 2015

TC2M Objects - Bath emerging

The map work on Bath continues, hopefully to result in an engagement there this weekend. The town is mostly put in, although it has a lot of open spaces. Because of time constraints, I will probably not fill out town with too many out buildings and I will not add fences.

I am done 5 out of 18 farms that will dot the countryside around Bath, although there are always a few details to add. I hope to have the minimap out to the players by tomorrow night and the TC2M map ready by Thursday night. There is still a bit to do, but I may return to finish off details later if there is ever a Second Battle of Bath.
When putting in the objects in landscape studio, it is all about coordinates. You can't actually see where the roads and terrains features are located. 

This farm is at the junction of an un-named road and Bloomery Gap Road, just south of where the Unger's Store Road meets Bloomery Gap Road (visible) beyond the farm. The screenshot is looking north towards town.  

It is still a bit rough, but town will look something like this. The hotel is obviously the major architectural feature. 

This farm (so far un-named) is at the junction of the Sir Johns Road. The road visible is going northward to Sir Johns Run Depot and the B & O.  The pine trees to the right are on the ridge immediately west of town.

This farm is on the small north south road / path that runs behind the south end of Warm Springs Ridge. This is looking north, toward the farm at the Sir Johns Run Road junction.

This farm is on the Bloomery Gap Road. 

This is looking north up Bloomery Gap Road towards Bath Town. 

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