Landers' Division orders are in. Plotting out movement of couriers, scouts, units, etc. is fascinating, starting with morale and all the conditions affecting it, followed by marching speeds and the conditions affecting that. Between different unit qualities and commander qualities and random variables, it the difference in speeds between different units and officers is sometimes significant. Add in some columns that may start late or receive orders from a courier late and the distance covered per day becomes completely unpredictable.
It has taken do the basic calculations for Lander's Division, without doing the plotting on the map and taking road quality and conditions into account. The work will speed up with practice.
I can't plot too far ahead, because it is possible that units may intersect once Jackson's men are on the move.
Of course, players could also opt for going into winter quarters....
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