At the end of each day, regiments
and batteries that were engaged are re-issued ammunition if they are at the
same locality as their brigade’s ordnance train. Infantry is brought back up to 60 rounds per
man. (Artillery rounds per man depend on the types of gun.)
For the purposes of the
simulation, infantry are assumed to have picked up cartridges from men who have
been killed or wounded around them, and the number of rounds per man reported
(in TC2M game screens) includes scavenged rounds. At the end of each day, the number of rounds
per man is recorded and the difference between that number and 60 rounds is
taken from the brigade’s ordnance wagon. Here is a (fictional) example:
·
The 7th Ohio has 500 men at the end
of a day’s fighting.
·
Each man has 50 rounds of ammunition on his person.
·
Each man will be issued an additional 10 rounds
of ammunition (60 rounds standard issue for the campaign – 50 rounds per man =
10 rounds to be issued)
·
5,000 rounds are drawn from the brigade ordnance
wagon (10 rounds X 500 men = 5,000 rounds) and issued to the men. This brings
them back up to 60 rounds per man for the next day.
Brigade Ordnance Wagons start the
simulation carrying 60 rounds per man.
Although the number of rounds decreases as ammunition is issued after
engagements, the number of rounds available per man may increase due to combat
losses in the brigade. For example:
·
Assume that a brigade has 4,000 men at the
beginning of the simulation.
·
The ordnance train would start with 240,000
rounds. (4,000 men x 60 rounds per man = 240,000 rounds).
·
Now assume that the brigade is engaged and loses
800 men as casualties and finishes the day with an average of 52 rounds per
man. They need 8 rounds per man to bring each man up to 60 rounds (60 rounds
per man – 52 rounds per man available = 8 rounds per man to be issued).
·
The strength of the brigade is now 3,200 men and
25,600 rounds of ammunition are issued to bring the remaining men back up to 60
rounds each (8 rounds per man x 3,200 men = 25,600 rounds issued from the
ordnance wagon to the men).
·
The ordnance wagon now has 214,400 rounds
available (240,000 rounds – 25,600 rounds).
·
This amount is now equal to 67 rounds per man
(214,4000 rounds / 3,200 men in the brigade = 67). Although 25,600 rounds have been issued, due
to losses on the field the ordnance wagon now has more than a full complement
of ammunition per man.
Ordnance and commissary supplies
are tracked at all locations, including in the trains. Players receive reports
on their supply status, but may also request additional information as needed
in the course of planning and conducting their campaigns.
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